December 1997-- Studio Vision Pro 3.5.6 ===================== This 3.5.6 release fixes the following problems: -It is now possible to select more than eight input ch's between 2 Digidesign interfaces in consoles. -The track overview will now redraw immediately in response to changing the track length. -Notes that begin before the loop point and extend into it, now will be resounded AT the loop point. Notes which end at the loop point won't be resounded at all. -Notation windows now scroll to the end of their longest track. -The key layout will now be set to the user's when using a Premiere plug-in, and set back to Vision's when you're done. -When starting a sequence in the middle, and then putting another sequence in the queue, that sequence's tempo will now play correctly when the queue starts playing. -Many edit operations, such as delete time and undo, have been optimized. -The Revert command will now reset fader values to those in the file. -Using Sequence Loop in a sequence with a non-constant tempo track will now play the tempo correctly when looping. -Using Loop Play with DAE audio in a sequence with a non-constant tempo will now start the audio at the right time . -Canceling the WhereIs command, while not using DAE, from the File Management dialog will no longer leave the file as "File Not Found." -When punching in "on the fly," MIDI is now recorded successfully. -It is again possible to type in tempos with decimal values. -When using Wait for Note while in punch mode, typing Tab twice along with the Space bar initiates playback without entering record mode (as in previous versions). -With "Show All Fader Info" checked in a Console Window, the controller labels for vertical faders now function correctly when scrolling. In addition, the following feature has been added: -In dialogs, if a number field is selected, typing Enter deselects it; typing Enter again OK's the dialog. ---------- Problems fixed in 3.5.4 -Choosing Edit>Capture Seq->Seq now correctly captures pan and volume events. -Copying or "capturing" sequences now correctly pastes audio events. -Performing edits in the Track Overview no longer causes "Illegal Write-Time" errors. -Using SMPTE offsets of 8 hours or more now work properly when using SonicStudio hardware. -Recording audio to an external hard drive using a Yamaha CBX and Powerbook no longer causes errors. -Typing in note letters in the List Window now works. ---------- Problems fixed in 3.5.2: -Improved syncronization with DAE. -Playing with the movie controller in the QuickTime window will now scroll SVP/VIS. -SMPTE 29.97 drop frame in Internal sync mode no longer hangs at beginning of minutes when frame is dropped. -SVP will no longer crash when looking for Sonic hardware on certain PowerMacs with certain System software missing. -Running SVP with a Digidesign Bridge I/O now works properly. ===================== Features not discussed in printed documentation: Active In Background. For Pro Tools III (TDM) and only for Pro Tools III there is new menu item in the "Audio" menu. The item is called "Active In Backgound" and is between "Mix Audio On Capture" and "Audio Preferences". You can check and uncheck "Active In Background". If "Active In Background" is not checked, when Studio Vision becomes a background application if Studio Vision is not playing, it will temporarily release the DAE. This causes all TDM connections to be broken. When you go back to Studio Vision the TDM connections are re-established. If "Active In Background" is checked, when Studio Vision becomes a backgound application all TDM connections are maintained. But no other application can use the DAE. Setting Locators Typing a number will no longer set an empty locator. Instead, option-number or option-click must be used. Opening 3.0 Files with SMPTE Offsets Because of some subtle changes and improvements in the way timing now works with Studio Vision, SMPTE offsets for existing 3.0 files are automatically adjusted when opened. Although the new offset is moved back by 20 subframes, the actual synchronization of the sequence should play back as before.